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[1.5] Disabling blur and shadows causes render issues on Mac Os X #95

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desertkun opened this issue May 25, 2016 · 1 comment
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@desertkun
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Hello! After updating to 1.5 i've noticed that disabling both blur and shadow causes render issues on Mac Os X.

Steps to reproduce:

  1. Open standard "Box2dLightsTest"

  2. Add

    rayHandler.setBlur(false);
    rayHandler.setShadows(false);
    

after rayHandler = new RayHandler(world)

Notice artifacts like this:
test

In 1.4 everything is fine.

@bitbrain
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If this is a blocker, can we get at least a 1.5-SNAPSHOT released to Nexus?

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