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radio.cpp
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#include "Blimp.h"
// Function that will read the radio data, limit servos and trigger a failsafe
// ----------------------------------------------------------------------------
void Blimp::default_dead_zones()
{
channel_right->set_default_dead_zone(20);
channel_front->set_default_dead_zone(20);
channel_up->set_default_dead_zone(30);
channel_yaw->set_default_dead_zone(20);
rc().channel(CH_6)->set_default_dead_zone(0);
}
void Blimp::init_rc_in()
{
// the library gaurantees that these are non-nullptr:
channel_right = &rc().get_roll_channel();
channel_front = &rc().get_pitch_channel();
channel_up = &rc().get_throttle_channel();
channel_yaw = &rc().get_yaw_channel();
// set rc channel ranges
channel_right->set_angle(RC_SCALE);
channel_front->set_angle(RC_SCALE);
channel_yaw->set_angle(RC_SCALE);
channel_up->set_angle(RC_SCALE);
// set default dead zones
default_dead_zones();
// initialise throttle_zero flag
ap.throttle_zero = true;
}
// init_rc_out -- initialise motors
void Blimp::init_rc_out()
{
// enable aux servos to cope with multiple output channels per motor
AP::srv().enable_aux_servos();
// refresh auxiliary channel to function map
SRV_Channels::update_aux_servo_function();
}
// enable_motor_output() - enable and output lowest possible value to motors
void Blimp::enable_motor_output()
{
// enable motors
motors->output_min();
}
void Blimp::read_radio()
{
const uint32_t tnow_ms = millis();
if (rc().read_input()) {
ap.new_radio_frame = true;
set_throttle_and_failsafe(channel_up->get_radio_in());
set_throttle_zero_flag(channel_up->get_control_in());
const float dt = (tnow_ms - last_radio_update_ms)*1.0e-3f;
rc_throttle_control_in_filter.apply(channel_up->get_control_in(), dt);
last_radio_update_ms = tnow_ms;
return;
}
// No radio input this time
if (failsafe.radio) {
// already in failsafe!
return;
}
const uint32_t elapsed = tnow_ms - last_radio_update_ms;
// turn on throttle failsafe if no update from the RC Radio for 500ms or 2000ms if we are using RC_OVERRIDE
const uint32_t timeout = RC_Channels::has_active_overrides() ? FS_RADIO_RC_OVERRIDE_TIMEOUT_MS : FS_RADIO_TIMEOUT_MS;
if (elapsed < timeout) {
// not timed out yet
return;
}
if (!g.failsafe_throttle) {
// throttle failsafe not enabled
return;
}
if (!rc().has_ever_seen_rc_input() && !motors->armed()) {
// we only failsafe if we are armed OR we have ever seen an RC receiver
return;
}
// Nobody ever talks to us. Log an error and enter failsafe.
LOGGER_WRITE_ERROR(LogErrorSubsystem::RADIO, LogErrorCode::RADIO_LATE_FRAME);
set_failsafe_radio(true);
}
#define FS_COUNTER 3 // radio failsafe kicks in after 3 consecutive throttle values below failsafe_throttle_value
void Blimp::set_throttle_and_failsafe(uint16_t throttle_pwm)
{
// if failsafe not enabled pass through throttle and exit
if (g.failsafe_throttle == FS_THR_DISABLED) {
return;
}
//check for low throttle value
if (throttle_pwm < (uint16_t)g.failsafe_throttle_value) {
// if we are already in failsafe or motors not armed pass through throttle and exit
if (failsafe.radio || !(rc().has_ever_seen_rc_input() || motors->armed())) {
return;
}
// check for 3 low throttle values
// Note: we do not pass through the low throttle until 3 low throttle values are received
failsafe.radio_counter++;
if ( failsafe.radio_counter >= FS_COUNTER ) {
failsafe.radio_counter = FS_COUNTER; // check to ensure we don't overflow the counter
set_failsafe_radio(true);
}
} else {
// we have a good throttle so reduce failsafe counter
failsafe.radio_counter--;
if ( failsafe.radio_counter <= 0 ) {
failsafe.radio_counter = 0; // check to ensure we don't underflow the counter
// disengage failsafe after three (nearly) consecutive valid throttle values
if (failsafe.radio) {
set_failsafe_radio(false);
}
}
// pass through throttle
}
}
#define THROTTLE_ZERO_DEBOUNCE_TIME_MS 400
// set_throttle_zero_flag - set throttle_zero flag from debounced throttle control
// throttle_zero is used to determine if the pilot intends to shut down the motors
// Basically, this signals when we are not flying. We are either on the ground
// or the pilot has shut down the vehicle in the air and it is free-floating
void Blimp::set_throttle_zero_flag(int16_t throttle_control)
{
static uint32_t last_nonzero_throttle_ms = 0;
uint32_t tnow_ms = millis();
// if not using throttle interlock and non-zero throttle and not E-stopped,
// or using motor interlock and it's enabled, then motors are running,
// and we are flying. Immediately set as non-zero
if (throttle_control > 0) {
last_nonzero_throttle_ms = tnow_ms;
ap.throttle_zero = false;
} else if (tnow_ms - last_nonzero_throttle_ms > THROTTLE_ZERO_DEBOUNCE_TIME_MS) {
ap.throttle_zero = true;
}
//TODO: This may not be needed
}