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Node Slope on start up not working #26

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LordSmeghead opened this issue Dec 21, 2020 · 3 comments
Open

Node Slope on start up not working #26

LordSmeghead opened this issue Dec 21, 2020 · 3 comments

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@LordSmeghead
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Hi there, so on launch of the game some nodes are no longer smoothed out meaning that roads end up being incredibly lumpy. It fixes itself by selecting any node within the stretch of slope but it is kinda annoying as it happens at every game launch
output_log.txt
NodeController.log
Screenshot 636

@LordSmeghead
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Newer output files
NodeController.log
output_log.txt

@simonlmn
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I see the same effect (flattened nodes which I previously changed to sloped), but only for some nodes/segments. It is always the same and reproducible, though.

After activating the NodeController tool and selecting the node it immediately gets updated and has the correct slope again. I cannot find anything obvious by looking at the code, but at least the "update" logic running on/after level load is not exactly the same as the logic running when selecting a node. So maybe there something different in one of the "Update" methods.

A potential "fix" could be to do exactly what the manual fix does: iterate over all nodes and "select" them once.

@kianzarrin
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is this resolved?

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3 participants