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maze generator tool #5

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4 of 7 tasks
karry3775 opened this issue Jan 26, 2021 · 0 comments
Open
4 of 7 tasks

maze generator tool #5

karry3775 opened this issue Jan 26, 2021 · 0 comments
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@karry3775
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karry3775 commented Jan 26, 2021

Overview

This tool will be responsible for generating a maze as requested by user

  • If the user provides values for maze size and granularity, it should accept those values, otherwise just stick with the defaults
  • It should also support various algorithms that the user can specify for maze generation
    • Randomized depth first search
    • Kruskal's algorithm
    • Prims algorithm etc.
  • Should also support later in the future access for different shapes, and not just a square grid
  • Ultimate aim for this tool is to be used as a visualizer and path planning aid to practice different path planning algorithms in grid based environments
  • Later we can perhaps create another tool that can handle other environments other than maze

TODO

  • Fix the logic for wall destruction
  • Fix the randomized depth first search
  • Write a jank visualizer
  • Write a better visualizer that can handle progression of maze generation
  • Add support for other algorithms like Kruskal's and Prim's
  • Port to boost for sleep operations
  • Add glogging

Current issues:

  • Randomized depth first search is not breaking enough walls, need to fix the logic there

Linked directory

https://github.com/karry3775/Motley/tree/master/SDL_exploration/src

@karry3775 karry3775 pinned this issue Jan 26, 2021
@karry3775 karry3775 mentioned this issue Jan 29, 2021
17 tasks
@karry3775 karry3775 self-assigned this Jan 31, 2021
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