diff --git a/CHANGELOG.md b/CHANGELOG.md index 2d04156b..b9bcc3d7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,8 +22,8 @@ adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). }); ``` -- Added `{ override: true }` flag for overridding text styles in - `CharTransform` - @dragoncoder047 +- Added `{ override?: true }` in `CharTransform` for overridding text styles - + @dragoncoder047 ```js add([ @@ -42,6 +42,9 @@ adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ]); ``` +- Added `{ indentAll?: boolean }` in `TextCompOpt` to indent every new line - + @dragoncoder047 + - Added TypeScript definition for all App Events and missing Game Object Events - @lajbel @@ -77,7 +80,7 @@ adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ### Changed -- Changed `.use()`, `.unuse()` and `.has()` to `GameObjRaw`, to add, remove and +- Added `.use()`, `.unuse()` and `.has()` to `GameObjRaw`, to add, remove and check components. This only works with `KAPLAYOpt.tagsAsComponents` set to `true` (**experimental**)