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3D Javascript Engine using OpenGL --- Organization of functions is based on http://pixel.cs.vt.edu/courses/4204/gl.html Demos --- Most current demo: http://borkiew1.github.com/ Sicheng's demo: http://sliu45.projects.cs.illinois.edu/demo.html The code is from "Hierarchical Modeling" slides of CS418, by John Hart, UIUC. Implementation Notes --- 1) Can only have one color per glBegin() and glEnd() block, and must be specified after glBegin(). Bugs --- 1) gluLookAt doesn't work properly. Possible fix: Implement GL_PROJECTION matrix stack.
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