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main.c
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#include "common.h"
#include "threaded_quicksort.h"
/**
* Put some random integers into the array
* @param array
* @param size
*/
void populateRandom(int *array, int size) {
srand(time(NULL));
for (int i = 0; i < size; i++) {
array[i] = (rand() % 1000);
}
}
void mergeHelper(sort_struct *s1, sort_struct *s2 , int resSize, int res[resSize]) {
int length = resSize;
int j = 0;
int k = 0;
int i = 0;
// cases:
// seg1 is exhausted,
// seg2 is exhausted
while (i < length) {
if (j >= s1->length) {
while (i < length) {
res[i++] = s2->numbers[k++];
}
break;
}
else if (k >= s2->length) {
while (i < length) {
res[i++] = s2->numbers[j++];
}
break;
}
if (s1->numbers[j] < s2->numbers[k]) {
res[i++] = s1->numbers[j];
j++;
}
else {
res[i++] = s2->numbers[k];
k++;
}
}
}
int main() {
int nThreads = 2;
int nNrs = 100;
int segmentSize = nNrs / nThreads;
int numbers[nNrs];
populateRandom(numbers, nNrs);
//sort_struct *segments[nThreads];
// divide into segments
sort_struct* sortStruct[2];
for(int i = 0; i<nThreads; i++){
sortStruct[i] = (sort_struct*) malloc(sizeof(sort_struct*));
sortStruct[i]->numbers = (int *) malloc((nNrs/2) * sizeof(int));
sortStruct[i]->id = i+1;
sortStruct[i]->length = segmentSize;
}
int offset = 0;
for(int i = 0; i<2; i++){
for(int j=0; j<nNrs/2; j++) {
sortStruct[i]->numbers[j] = numbers[j+offset];
}
offset = nNrs/2;
}
divideAndConquer(50, 2, numbers, sortStruct);
int res[nNrs];
mergeHelper(sortStruct[0], sortStruct[1], nNrs, res);
for(int i=0; i<nNrs; i++){
printf("%d ,", res[i]);
if(i%9==0&&i!=0){
puts("");
}
}
return 0;
}