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array_axis.h
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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef ARRAY_AXIS__H
#define ARRAY_AXIS__H
#include <core/optional.h>
#include <wx/string.h>
/**
* Class that contains information about a single array axis and the numbering
* of items along that axis.
*
* For example, a rectangular grid has two axes, X and Y, but a circular array
* has only one, that runs around the circle.
*/
class ARRAY_AXIS
{
public:
enum NUMBERING_TYPE
{
NUMBERING_NUMERIC = 0, ///< Arabic numerals: 0,1,2,3,4,5,6,7,8,9,10,11...
NUMBERING_HEX,
NUMBERING_ALPHA_NO_IOSQXZ, /*!< Alphabet, excluding IOSQXZ
*
* Per ASME Y14.35M-1997 sec. 5.2 (previously MIL-STD-100 sec. 406.5)
* as these can be confused with numerals and are often not used
* for pin numbering on BGAs, etc
*/
NUMBERING_ALPHA_FULL, ///< Full 26-character alphabet
};
ARRAY_AXIS();
/**
* Get the alphabet for the current numbering scheme.
* @param type the numbering scheme
* @return the alphabet (as a string)
*/
const wxString& GetAlphabet() const;
/**
* Set the axis numbering type
*/
void SetAxisType( NUMBERING_TYPE aType );
/**
* Set the axis start (as a string, which should decode to a valid index
* in the alphabet)
*/
bool SetOffset( const wxString& aOffsetName );
/**
* Set the start offset for the series (e.g. 0 to start at 0/A, 4 to start
* at 4/E).
*
* @param aOffset offset of the first item in the
*/
void SetOffset( int aOffset );
/**
* Get the numbering offset for the axis
*
* @return the current offset
*/
int GetOffset() const;
/**
* Set the skip between consecutive numbers (useful when doing a partial
* array, e.g. only one side of a connector)
*/
void SetStep( int aStep );
/**
* Get the position number (name) for the n'th axis point
*
* @param n array point index, from 0
* @return the point's name
*/
wxString GetItemNumber( int n ) const;
private:
/**
* Get the numbering offset for a given numbering string
*
* @param str a numbering string, say "B" or "5"
* @return the offset, if found, else empty
*/
OPT<int> getNumberingOffset( const wxString& str ) const;
NUMBERING_TYPE m_type;
int m_offset;
///< Skip every 'n' numbers
int m_step;
};
#endif // ARRAY_AXIS__H