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good-scroll-linear.el
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;;; good-scroll-linear.el --- Linear scrolling algorithm -*- lexical-binding: t; -*-
;; Copyright (C) 2021 Benjamin Levy - MIT/X11 License
;; Author: Benjamin Levy <[email protected]>
;; Homepage: https://github.com/io12/good-scroll.el
;; Permission is hereby granted, free of charge, to any person obtaining a copy
;; of this software and associated documentation files (the "Software"), to deal
;; in the Software without restriction, including without limitation the rights
;; to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
;; copies of the Software, and to permit persons to whom the Software is
;; furnished to do so, subject to the following conditions:
;;
;; The above copyright notice and this permission notice shall be included in all
;; copies or substantial portions of the Software.
;;
;; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
;; IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
;; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
;; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
;; LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
;; OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
;; SOFTWARE.
;;; Commentary:
;; This library implements an algorithm for `good-scroll'
;; that linearly interpolates the position in pixel lines.
;; It's older, simpler, and feels less smooth than `good-scroll-bezier'.
;; Set `good-scroll-algorithm' to `good-scroll-linear' to enable.
;;; Code:
(defun good-scroll-linear ()
"Linear scrolling algorithm.
Return the next position in pixel lines.
This works by linearly interpolating position."
(let* ((elapsed (- (float-time) good-scroll-start-time))
(fraction-done (min 1.0 (/ elapsed good-scroll-duration))))
(round (- (* fraction-done
(+ good-scroll-traveled good-scroll-destination))
good-scroll-traveled))))
(provide 'good-scroll-linear)
;;; good-scroll-linear.el ends here