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Program.cs
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namespace AwaitPattern;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
static async Task UseCustomAsync()
{
string result = await CustomAsync();
Console.WriteLine(result);
}
public static MyAwaitableType CustomAsync()
{
return new MyAwaitableType();
}
class Approximate
{
static void ManualUseCustomAsync()
{
var awaiter = CustomAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
TheRest(awaiter);
}
else
{
awaiter.OnCompleted(() => TheRest(awaiter));
}
}
private static void TheRest(MyAwaitableType.MinimalAwaiter awaiter)
{
string result = awaiter.GetResult();
Console.WriteLine(result);
}
}
private class ManualUseCustomAsyncState
{
private int state;
private MyAwaitableType.MinimalAwaiter? awaiter;
public void MoveNext()
{
if (state == 0)
{
awaiter = CustomAsync().GetAwaiter();
if (!awaiter.IsCompleted)
{
state = 1;
awaiter.OnCompleted(MoveNext);
return;
}
}
string result = awaiter!.GetResult();
Console.WriteLine(result);
}
}
static void ManualUseCustomAsync()
{
var s = new ManualUseCustomAsyncState();
s.MoveNext();
}
}