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Outside the project scope, but would probably save a lot of time and effort. connect to xmage api's (http://xmage.de/) then do computation off the interface.
The text was updated successfully, but these errors were encountered:
It's my current notion that it's preferable to build a python API from XMage than it is to implement all the game rules from scratch. This will free up a lot of valuable time for AI/ML theory.
Outside the project scope, but would probably save a lot of time and effort. connect to xmage api's (http://xmage.de/) then do computation off the interface.
The text was updated successfully, but these errors were encountered: