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Bus error: 10 when dumping memory of an online game #11
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Can you point me in the direction of the app? Feel free to connect on Twitter (@hexploitable) and DM if it's better |
@hexploitable thanks for your reply! I'd prefer to not say app name until really required. However I can say that the reason may be the one described in this SO answer: https://stackoverflow.com/a/8716761/3745677. Why I think so is because game loads extensive database in memory that takes about 0x10000000 first bytes of memory and is always in read mode by the game. I suppose that allowing setting dumping range would help avoid the error when knowing what memory range is safe. |
Can you confirm it fails with 1.4: |
@hexploitable I am unable to compile .deb myself so v1.4-alpha is the only version I've tried, which fails. |
@hexploitable Hey, any news on this issue? |
Memory dumps fine when game is not yet connected to the game server. But when connection is established I only get
Bus error: 10
error.The text was updated successfully, but these errors were encountered: