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z_auto.h
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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 2000 James Haley
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//-----------------------------------------------------------------------------
//
// DESCRIPTION:
// Zone Memory Allocation, perhaps NeXT ObjectiveC inspired.
// Remark: this was the only stuff that, according
// to John Carmack, might have been useful for
// Quake.
//
// Rewritten by Lee Killough, though, since it was not efficient enough.
//
//-----------------------------------------------------------------------------
#ifndef Z_AUTO_H__
#define Z_AUTO_H__
#include "z_zone.h"
//
// ZAutoBuffer
//
// This object wraps a generic zone allocation and gives it a stack lifetime.
//
class ZAutoBuffer
{
protected:
void *buffer;
size_t size;
public:
ZAutoBuffer() : buffer(NULL), size(0) {}
ZAutoBuffer(size_t pSize, bool initZero)
: buffer(NULL), size(pSize)
{
alloc(size, initZero);
}
// Efficiency notice: if you copy a ZAutoBuffer, you copy its buffer;
// there is no attempt at a reference counting scheme.
ZAutoBuffer(const ZAutoBuffer &other)
{
size = other.size;
buffer = emalloc(void *, size);
memcpy(buffer, other.buffer, size);
}
~ZAutoBuffer()
{
if(buffer)
{
efree(buffer);
buffer = NULL;
}
}
void *alloc(size_t pSize, bool initZero)
{
if(buffer)
{
efree(buffer);
buffer = NULL;
}
if((size = pSize))
{
buffer = emalloc(void *, size);
if(initZero)
memset(buffer, 0, size);
}
return buffer;
}
void *get() const { return buffer; }
size_t getSize() const { return size; }
template<typename T>
T getAs() const { return static_cast<T>(buffer); }
};
#endif
// EOF