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s_sfxgen.h
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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 2013 James Haley
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//-----------------------------------------------------------------------------
//
// DESCRIPTION:
// PSX Sound Formats
//
//-----------------------------------------------------------------------------
#ifndef S_SFXGEN_H__
#define S_SFXGEN_H__
class qstring;
struct ziparchive_t;
// Process sound data and output to a zip archive
void S_ProcessSoundsForZip(const qstring &inpath, ziparchive_t *zip);
#ifndef NO_UNIT_TESTS
void S_UnitTest1(const qstring &inpath);
void S_UnitTest2(const qstring &inpath);
#endif
#endif
// EOF