3D Shapes Following the Earth's Curvature #2039
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see osgearth_annotation/osgearth_annotation.cpp, that will likely help you |
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I know that example. How about the minimum altitude of the shape? Is it the base altitude of the shape, just like in below code? Style ellipseStyle; |
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not exactly sure how it will look differently if you use 0 altitude or the exact terrain altitude at your lat/ lon points ... when i used it had the lat, lon, altitude of mouse points from the mouse coords tool, added extrustion and altitude symbols like in the examples in that file |
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Is it possible to render 3D airspaces or shapes following the earth's curvature, like in the image below?
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