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Gilad Mayani edited this page Aug 12, 2017 · 6 revisions

Avoid Trump

  • minimialistic, flat look
  • some background objects / textures
  • semi-3D space (45 degrees camera):
    • sprites overlap other sprites that are 'behind' (above) them

Gameplay

  • Start menu
    • no music
    • start/share buttons
  • Intro
    • an animation of trump doing a speech with audio of speech / music and a briefing about the game
  • Level
    • level start: a 'get ready' note plays for a few seconds without music
    • background ceremony music
    • an animation of trump and other participants plays along, until an avoid task comes
    • avoid task (quick-time event):
      • the animation freezes
      • ceremony music is replaced with tense/clock avoid music
      • a series of one or more consecutive avoid signs starts
      • avoid sign:
        • displays somewhere in the background, showing the key(s) to press and the time running out. the location of the sign is different for each sign (but same for all occurrences of the same sign)
    • if the avoid task is successful, the animation goes on until another avoid task / level completion
    • on level completion, a 'congrats' note plays with an audio effect, and next level starts
    • if the avoid task failed, a 'failed' note plays with an audio effect and a 'try again' button (restarts same level)
  • Game end
    • a 'game finished' note plays with music, restart game/share buttons
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