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Per user (Darryl M's comment)[http://www.kiwijs.org/examples/pausing-and-resuming/], it seems Kiwi.Animations.Animation.resume() does not behave properly. It doesn't reset the timing properties, so the animation immediately skips several loops and hits the frame it would have hit without pausing.
A simple fix; we probably just need to tie it into the play() functionality.
The text was updated successfully, but these errors were encountered:
Per user (Darryl M's comment)[http://www.kiwijs.org/examples/pausing-and-resuming/], it seems
Kiwi.Animations.Animation.resume()
does not behave properly. It doesn't reset the timing properties, so the animation immediately skips several loops and hits the frame it would have hit without pausing.A simple fix; we probably just need to tie it into the
play()
functionality.The text was updated successfully, but these errors were encountered: