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I'm detecting cases where hitbox dimensions - but not positions - appear to be overridden by newly created primitives. This doesn't seem to affect sprites in the same scene. When I assign a new hitbox to the object, subsequent creation events no longer have any effect, so that's a passable interim solution.
The text was updated successfully, but these errors were encountered:
I'm detecting cases where hitbox dimensions - but not positions - appear to be overridden by newly created primitives. This doesn't seem to affect sprites in the same scene. When I assign a new hitbox to the object, subsequent creation events no longer have any effect, so that's a passable interim solution.
The text was updated successfully, but these errors were encountered: