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Hi, fast response. Did not know about the truncate trick. Now i found it.
Great work its very useful. Im making a map on playgrounds and the ETL approach is a big help.
For ETL it can be useful to clear the destination before inserting.
Then we can do load, transform and dump the result.
For some processing i don't want to do upsert kind of insertion.
Just a plain clear the target and insert is also very usefull.
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