A couple quick macros that help speed things up, #47
lystraeudaimon
started this conversation in
Ideas
Replies: 1 comment 1 reply
-
Great macros! |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I added these macros to my quickbar it brings up the damage tables quickly which really helps in game. To add to your macrobar, create a new macro and copy and paste in the code below, remember to change to chat to script at the top.
Quick vehicle damage
new Dialog({
title: "Vehicle Damage",
buttons: {
Arm: {
label: "Penetration",
callback: () => game.tables.getName("Component Damage - Penetration").draw()
},
Torso: {
label: "No Penetration",
callback: () => game.tables.getName("Component Damage - No Penetration").draw()
Quick Crits
ew Dialog({
title: "Crits",
buttons: {
Arm: {
label: "Arms",
callback: () => game.tables.getName("Critical Injuries - Arms").draw()
},
Torso: {
label: "Torso",
callback: () => game.tables.getName("Critical Injuries - Torso").draw()
},
Head: {
label: "Head",
callback: () => game.tables.getName("Critical Injuries - Head").draw()
},
Legs: {
label: "Legs",
callback: () => game.tables.getName("Critical Injuries - Legs").draw()
}
}
}).render(true);
Beta Was this translation helpful? Give feedback.
All reactions