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Importer: issues related to the importer behaviours or UI.
ODIN: issues related to the Odin integration.
Documentation
Others
Steps to reproduce
Upgrade to 0.16.1 from 0.16.0
What is expected?
Everything works fine as before.
What is actually happening?
It throws a warning after upgrading
[AddressableImporter] import settings file not found.
Please go to Assets/AddressableAssetsData folder, right click in the project window and choose 'Create > Addressables > Import Settings'.
—
at void UnityEngine.Debug.LogWarningFormat(string format, params object[] args)
void AddressableImporter.OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) in ./Library/PackageCache/[email protected]/Editor/AddressableImporter.cs:58
And if we try to recreate the importer settings, it throws an exception
NullReferenceException: Object reference not set to an instance of an object
—
System.NullReferenceException: Object reference not set to an instance of an object
void AddressableImportSettings.CreateAsset() in ./Library/PackageCache/[email protected]/Editor/AddressableImportSettings.cs:86
Other relevant information
OS (Win/Mac/Linux/Others): Windows
Unity version: 2022.2.5f1
Addressables version: 1.21.2
Unity Addressable Importer version: 0.16.1
The text was updated successfully, but these errors were encountered:
Bug report
Bug category
Steps to reproduce
What is expected?
What is actually happening?
Other relevant information
The text was updated successfully, but these errors were encountered: