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AddressableImportSettingsList.RebuildSettingsList is should be SetDirty when using ButtonMethodAttribute #83

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System3748 opened this issue Jan 17, 2023 · 0 comments

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Bug report

Bug category

  • Importer: issues related to the importer behaviours or UI.
  • ODIN: issues related to the Odin integration.
  • Documentation
  • Others

Steps to reproduce

  1. Explore to Assets/AddressableAssetsData on project view
  2. Select AddressableImportSetttingsList.asset
  3. Click "Rebuild Settings List" Button on Inspector view

What is expected?

It's should be call "EditorUtility.SetDirty(this)" to set asset dirty, and once I "Menu/File/Save Project", it will be saved.

What is actually happening?

Not set dirty at all, and it will not be saved after i click "Menu/File/Save Project"

Other relevant information

  • OS (Win/Mac/Linux/Others): Win
  • Unity version: 2021.3.14f1
  • Addressables version: 1.19.19
  • Unity Addressable Importer version: 0.16.0
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