From fe287a827e9bfb26897bd23f2fff48313a0e6c8f Mon Sep 17 00:00:00 2001 From: Fabian Greffrath Date: Thu, 24 Feb 2022 08:45:26 +0100 Subject: [PATCH] release Woof! 9.0.0 --- CMakeLists.txt | 2 +- README.md | 23 ++++++++++++----------- 2 files changed, 13 insertions(+), 12 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 2b9c1e1b9..e43dd10db 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -9,7 +9,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") cmake_minimum_required(VERSION 3.6) project("Woof" - VERSION 8.1.0 + VERSION 9.0.0 LANGUAGES C) # Set a default build type if none was specified diff --git a/README.md b/README.md index 0e6f7fe37..63d5fcdbb 100644 --- a/README.md +++ b/README.md @@ -121,17 +121,18 @@ Much like a native Windows build, you do not need to download any dependencies. A complete changelog can be found in the [Wiki](https://github.com/fabiangreffrath/woof/wiki/Changelog) or on the [Releases](https://github.com/fabiangreffrath/woof/releases) page. -The latest release is: - - * 9.0.0 (Feb XX, 2022) - * Integration of Chocolate Doom network code. Demo compatible multiplayer for all supported complevels (_BETA_). - * Complete crosshair implementation with 4 different shapes (cross, angle, dot and big cross), color by player health and highlight on target. - * Low-resolution turning (and `-shorttics` parameter). - * Implementation of the `-solo-net` and `-coop_spawns` parameters. - * Fluidsynth music backend with support for SNDFONT lumps. - * Blocky mode for fuzzed sprites in high resolution mode. - * Support for up to 8 pages of savegames. Skip quicksave/quickload questions and allow quickload before quicksave. - * Addition of the IDBEHOLDO cheat to disable all power-ups (and invisibility) at once, also BUDDHA cheat and resurrection with IDDQD after death. +Woof! 9.0.0 is released on Feb 24, 2022. + +**Main Features** + + * Integration of Chocolate Doom network code. Demo compatible multiplayer for all supported complevels (_BETA_). + * Complete crosshair implementation with 4 different shapes (cross, angle, dot and big cross), color by player health and highlight on target. + * Low-resolution turning (and `-shorttics` parameter). + * Implementation of the `-solo-net` and `-coop_spawns` parameters. + * Fluidsynth music backend with support for SNDFONT lumps. + * Blocky mode for fuzzed sprites in high resolution mode. + * Support for up to 8 pages of savegames. Skip quicksave/quickload questions and allow quickload before quicksave. + * Addition of the IDBEHOLDO cheat to disable all power-ups (and invisibility) at once, also BUDDHA cheat and resurrection with IDDQD after death. # Contact