- GamepadTest: now compatible with OpenFL 1.4.0
- Mode: fixed infinite gun jam
- FlxAccelerometer: fix orientation
- Compatibility with flixel 3.3.0
- Added 8 new demos:
- HeatmapPathfinding
- FlxUICursor
- FlxWaveSprite
- FlxTextFormat
- NeonVector
- FlxGlitchSprite
- FlxAccelerometer
- FlxBitmapTextField
- Added flash gamepad support to GamepadTest and Mode
- FlxSpine now uses the default timeScale
- TexturePackerAtlas: added examples for Sparrow and LibGDX formats
- FlxTeroids and FlxSpine: added WASD controls
- GridMovement: added a FlxVirtualPad on mobile
- Breakout: added touch controls for mobile
- Compatibility with flixel 3.2.0
- Added demos:
- BlendModes
- Flappybalt
- Replaced usage of Actuate with FlxTween
- Compatibility with flixel 3.1.0
- Added several new demos:
- FlxRandom
- TexturePackerAtlas
- FlxTrailArea
- FlxTypeText
- ScaleModes
- PixelPerfectCollision
- FlxAsyncLoop
- Made Mode compatible with gamepad input (and the OUYA target), Android compatibility
- RPGInterface: added dropdown menus
- Renamed Xbox-Gamepad to GamepadTest, some improvements
- FlxTween: improvements to the UI (now using dropdown menus)
- Initial haxelib release