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Feature Request #4

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jstinson5640 opened this issue Apr 15, 2024 · 1 comment
Open

Feature Request #4

jstinson5640 opened this issue Apr 15, 2024 · 1 comment

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@jstinson5640
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Hello,

I want to run a server with a lobby server and 2 game servers. However, if the lobby server goes offline, no one can join my server even if my other two game servers are running.

Also, I want to use citizens so my players can change servers. Attaching a command to the citizen “/exaroton switch [server]” does not work.

Please add these features.

From,
ORC

@Diamondy01
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If exaraton has their own "custom" velocity then this comment will not be beneficial.

For the first part, you can use multiple servers as a fallback incase one lobby server goes down and check out the velocity config or the velocity wiki

For the second part, you dont use exaroton, you use /server <servername_specified_in_velocityconfig>, and then add it to an npc using citizens.

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