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Releases: equinor/webviz-subsurface-components

Version 0.4.1

19 Feb 12:26
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Add `step` parameter to value decoding in the deckgl map (#300)

* Initial 2d hillshading iteration.

* Use separate shader for colormap, like the hillshading

* Clear depth in minimap

* Add value decoder params

* Add missing newline

* Add hillshading in the python example

* Merge valueDecoder object with defaultProps

* Add step parameter to value decoding

Version 0.4.0

18 Feb 13:01
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Add hillshading support to the DeckGL map (#294)

* Initial 2d hillshading iteration.

* Use separate shader for colormap, like the hillshading

* Clear depth in minimap

* Add value decoder params

* Add missing newline

* Add hillshading in the python example

* Merge valueDecoder object with defaultProps

Version 0.3.0

22 Jan 11:03
8c4d9e9
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  • Change to MPLv2 (#252)
  • Add hillshading shader in one pass (#260)

Version 0.2.3

07 Oct 18:08
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Set default props in LeafletMap (#244)

Version 0.2.2

24 Sep 12:45
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Update dependencies (#240)

Version 0.2.1

14 Sep 08:53
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Fix streamline animation regression (#236)

Version 0.2.0

29 Aug 09:17
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Calculate bounds when first receiving layers (#231)

Version 0.1.0

24 Aug 07:09
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Support empty data on PriorPosteriorDistribution initialization (#226)

Version 0.0.27

03 Aug 20:29
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Deprecate LayeredMap (#223)

Version 0.0.26

31 May 18:39
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Add link to doc in README (#128)