diff --git a/README.md b/README.md index 46ca04f..3c718be 100644 --- a/README.md +++ b/README.md @@ -9,6 +9,12 @@ High quality music for Fallout 1.5: Resurrection. 1. Extract into `data\sound\music`. 1. In `fallout2.cfg` find `[sound]` section and set `music_path1=data\sound\music\`. +### High quality +1. Make sure you have [sfall](https://github.com/phobos2077/sfall/) (`ddraw.dll`) version no less than 4.2.9. +1. Download HQ version from the [latest release page](https://github.com/egornovivan/Fallout-1.5-Resurrection-HQ-music/releases/latest). +1. Extract into `data\sound\music`. +1. In `fallout2.cfg` find `[sound]` section and set `music_path1=data\sound\music\`. + ### Ultra high quality 1. Make sure you have [sfall](https://github.com/phobos2077/sfall/) (`ddraw.dll`) version no less than 4.1.1. 1. Download UHQ version from the [latest release page](https://github.com/egornovivan/Fallout-1.5-Resurrection-HQ-music/releases/latest). diff --git a/extra/publish.sh b/extra/publish.sh index cacea3b..d76d6f0 100755 --- a/extra/publish.sh +++ b/extra/publish.sh @@ -9,7 +9,7 @@ else export version="git$TRAVIS_COMMIT" fi -for q in lq_ebur128 uhq_ebur128; do +for q in lq_ebur128 hq_ebur128 uhq_ebur128; do fname="fallout_resurrection_${q}_music_${version}.zip" cp "LICENSE.md" "$q" cd "$q"