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damage.md

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Damage tables

The tables show the required number of hits to kill the opponent. Grouped by missile types. The "Defense" shows the number of defense upgrades applied to the victim.

No delay between hits

Predator missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 2 2 2 2 2 2
Goliath 3 3 3 3 3 4
Copter 1 1 1 2 2 2
Tornado 2 2 2 2 2 2
Prowler 2 2 2 2 2 2

Goliath missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 1 1 1 1 1 1
Goliath 1 1 1 1 1 2
Copter 1 1 1 1 1 1
Tornado 1 1 1 1 1 1
Prowler 1 1 1 1 1 1

Copter missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 3 3 3 3 3 4
Goliath 6 6 6 6 7 7
Copter 2 2 2 3 3 3
Tornado 4 4 4 4 4 4
Prowler 3 4 4 4 4 4

Tornado missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 2 2 2 2 2 2
Goliath 3 3 3 3 3 3
Copter 1 1 1 1 1 2
Tornado 2 2 2 2 2 2
Prowler 2 2 2 2 2 2

Prowler missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 2 2 2 2 2 2
Goliath 3 3 3 3 3 3
Copter 1 1 1 1 1 1
Tornado 2 2 2 2 2 2
Prowler 2 2 2 2 2 2

5 ticks delay (84 ms) between hits

Predator missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 2 2 2 2 2 2
Goliath 3 3 3 3 4 4
Copter 1 1 1 2 2 2
Tornado 2 2 2 2 2 3
Prowler 2 2 2 2 2 2

Goliath missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 1 1 1 1 1 1
Goliath 1 1 1 1 1 2
Copter 1 1 1 1 1 1
Tornado 1 1 1 1 1 1
Prowler 1 1 1 1 1 1

Copter missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 3 3 3 3 4 4
Goliath 6 6 6 6 7 7
Copter 2 2 2 3 3 3
Tornado 4 4 4 4 4 5
Prowler 4 4 4 4 4 4

Tornado missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 2 2 2 2 2 2
Goliath 3 3 3 3 3 3
Copter 1 1 1 1 1 2
Tornado 2 2 2 2 2 2
Prowler 2 2 2 2 2 2

Prowler missile hits

Aircraft/Defense 0 1 2 3 4 5
Predator 2 2 2 2 2 2
Goliath 3 3 3 3 3 3
Copter 1 1 1 1 1 1
Tornado 2 2 2 2 2 2
Prowler 2 2 2 2 2 2