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setup.py
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# A setup script showing how to extend py2exe.
#
# In this case, the py2exe command is subclassed to create an installation
# script for InnoSetup, which can be compiled with the InnoSetup compiler
# to a single file windows installer.
#
# By default, the installer will be created as dist\Output\setup.exe.
from distutils.core import setup
import py2exe
import sys
################################################################
# A program using wxPython
# The manifest will be inserted as resource into polymer.exe. This
# gives the controls the Windows XP appearance (if run on XP ;-)
#
# Another option would be to store if in a file named
# polymer.exe.manifest, and probably copy it with the data_files
# option.
#
manifest_template = '''
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="5.0.0.0"
processorArchitecture="x86"
name="%(prog)s"
type="win32"
/>
<description>%(prog)s Program</description>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="X86"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
</assembly>
'''
RT_MANIFEST = 24
################################################################
# arguments for the setup() call
polymer = dict(
script = "polymer.py",
other_resources = [(RT_MANIFEST, 1, manifest_template % dict(prog="polymer"))],
icon_resources = [(1,r'polymer\invsys.ico')],
dest_base = r"prog\polymer")
polymerd = dict(
script = "polymer.py",
other_resources = [(RT_MANIFEST, 1, manifest_template % dict(prog="polymerd"))],
icon_resources = [(1,r'polymer\invsys.ico')],
dest_base = r"prog\polymerd")
zipfile = r"lib\shardlib"
includes = ['encodings','encodings.*','dbhash']
options = {"py2exe": {"compressed": 1,
"optimize": 2,
"includes": includes}}
################################################################
import os
class InnoScript:
def __init__(self,
name,
lib_dir,
dist_dir,
windows_exe_files = [],
console_exe_files = [],
lib_files = [],
version = "Subversion r614"):
self.lib_dir = lib_dir
self.dist_dir = dist_dir
if not self.dist_dir[-1] in "\\/":
self.dist_dir += "\\"
self.name = name
self.version = version
self.windows_exe_files = [self.chop(p) for p in windows_exe_files]
self.console_exe_files = [self.chop(p) for p in console_exe_files]
self.lib_files = [self.chop(p) for p in lib_files]
def chop(self, pathname):
assert pathname.startswith(self.dist_dir)
return pathname[len(self.dist_dir):]
def create(self, pathname="dist\\polymer.iss"):
self.pathname = pathname
ofi = self.file = open(pathname, "w")
print >> ofi, "; WARNING: This script has been created by py2exe. Changes to this script"
print >> ofi, "; will be overwritten the next time py2exe is run!"
print >> ofi, r"[Setup]"
print >> ofi, r"AppName=%s" % self.name
print >> ofi, r"AppVerName=%s %s" % (self.name, self.version)
print >> ofi, r"DefaultDirName={pf}\%s" % self.name
print >> ofi, r"DefaultGroupName=%s" % self.name
print >> ofi, r"Compression=lzma/max"
print >> ofi
print >> ofi, "[Types]"
print >> ofi, 'Name: "typical"; Description: "Typical Install"'
print >> ofi, 'Name: "full"; Description: "Full Install"'
print >> ofi, 'Name: "custom"; Description: "Customize Install"; Flags: iscustom'
print >> ofi
print >> ofi, '[Components]'
print >> ofi, 'Name: "base"; Description: "Base Files"; Types: typical full custom; Flags: fixed'
print >> ofi, 'Name: "polymer"; Description: "Infotrope Polymer"; Types: typical full custom; Flags: fixed'
print >> ofi, 'Name: "debug"; Description: "Infotrope Polymer (console)"; Types: full custom'
print >> ofi
print >> ofi, r"[Files]"
for path in self.console_exe_files:
print >> ofi, r'Source: "%s"; DestDir: "{app}\%s"; Flags: ignoreversion; Components: debug' % (path, os.path.dirname(path))
for path in self.windows_exe_files:
print >> ofi, r'Source: "%s"; DestDir: "{app}\%s"; Flags: ignoreversion; Components: polymer' % (path, os.path.dirname(path))
for path in self.lib_files:
print >> ofi, r'Source: "%s"; DestDir: "{app}\%s"; Flags: ignoreversion; Components: base' % (path, os.path.dirname(path))
print >> ofi
print >> ofi, r"[Icons]"
for path in self.windows_exe_files:
print >> ofi, r'Name: "{group}\%s"; Filename: "{app}\%s"; Components: polymer' % \
(self.name, path)
for path in self.console_exe_files:
print >> ofi, r'Name: "{group}\%s"; Filename: "{app}\%s"; Components: debug' % \
(self.name + ' (console)', path)
print >> ofi, 'Name: "{group}\Uninstall %s"; Filename: "{uninstallexe}"; Components: base' % self.name
def compile(self):
try:
import ctypes
except ImportError:
try:
import win32api
except ImportError:
import os
os.startfile(self.pathname)
else:
print "Ok, using win32api."
win32api.ShellExecute(0, "compile",
self.pathname,
None,
None,
0)
else:
print "Cool, you have ctypes installed."
res = ctypes.windll.shell32.ShellExecuteA(0, "compile",
self.pathname,
None,
None,
0)
if res < 32:
raise RuntimeError, "ShellExecute failed, error %d" % res
################################################################
from py2exe.build_exe import py2exe
class build_installer(py2exe):
# This class first builds the exe file(s), then creates a Windows installer.
# You need InnoSetup for it.
def run(self):
# First, let py2exe do it's work.
py2exe.run(self)
lib_dir = self.lib_dir
dist_dir = self.dist_dir
# create the Installer, using the files py2exe has created.
script = InnoScript("Infotrope Polymer",
lib_dir,
dist_dir,
self.windows_exe_files,
self.console_exe_files,
self.lib_files)
print "*** creating the inno setup script***"
script.create()
print "*** compiling the inno setup script***"
script.compile()
# Note: By default the final setup.exe will be in an Output subdirectory.
################################################################
import glob
import os
iconography = []
for fs in os.listdir( r'polymer\icons' ):
iconography.append( (os.path.join('data', 'icons', fs), glob.glob( os.path.join( r'polymer\icons', fs, '*.png' ) )) )
iconography.append( ( r'data', glob.glob(r'polymer\*.bmp') + [r'polymer\invsys.ico'] ) )
iconography = [ x for x in iconography if len(x[1]) ]
# Iconography has to add in zlib, too.
iconography.append( ( r'prog', [r'infotrope\zlibwapi.dll'] ) )
#print "Iconography:",`iconography`
#import sys
#sys.exit(0)
setup(
options = options,
# The lib directory contains everything except the executables and the python dll.
zipfile = zipfile,
windows = [polymer],
console = [polymerd],
data_files = iconography,
# use out build_installer class as extended py2exe build command
cmdclass = {"py2exe": build_installer},
)