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Pushing stops even before you push your target.
Pushing shouldn't stop until your player performs any other action.
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The text was updated successfully, but these errors were encountered:
Most likely related to #6. Overrides-related stuff is still experimental at this stage of SDK development.
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I wasn't able to reproduce this issue. Try checking #11 to see whether that solves it.
Still seems relevant, based on the Slack conversation.
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Describe the bug
Pushing stops even before you push your target.
Steps to reproduce
Expected behaviour
Pushing shouldn't stop until your player performs any other action.
Console output
No response
Screenshot
No response
The text was updated successfully, but these errors were encountered: