From d5dd325ec7bd303596bf5b150910b081a005f943 Mon Sep 17 00:00:00 2001
From: Dylan Perks <11160611+Perksey@users.noreply.github.com>
Date: Wed, 10 Nov 2021 17:43:10 +0000
Subject: [PATCH] This is the .NET Conf 2021 Update (v2.10.1) (#682)
* This is the .NET Conf 2021 Update (v2.10.1)
* Update Silk.NET.BuildTools.csproj
---
build/props/common.props | 18 +++---------------
.../Silk.NET.BuildTools.csproj | 2 +-
2 files changed, 4 insertions(+), 16 deletions(-)
diff --git a/build/props/common.props b/build/props/common.props
index e60f609d0e..e6508cb197 100644
--- a/build/props/common.props
+++ b/build/props/common.props
@@ -5,28 +5,16 @@
preview
.NET Foundation and Contributors
- Silk.NET November 2021 Update
+ Silk.NET .NET Conf 2021 Update
- - Added support for BigInteger and Complex in the Silk.NET.Maths.Scalar APIs. (thanks @WhiteBlackGoose)
- - Added helper constructors for maths types (Rectangle, Box2D, Box3D, etc). (thanks @nathan-alden-sr)
- - Added bitwise APIs to Silk.NET.Maths.Scalar. (thanks @WhiteBlackGoose)
- - Added support for configuring OpenGL multisamping.
- - Updated to Vulkan 1.2.197.
- - Updated to latest OpenCL specifications.
- - Updated to latest OpenGL specifications.
- - Updated DirectX and Win32 bindings to Windows 11 SDK.
- - Removed redundant references with no DLLs (i.e. BCL/legacy packages not needed on newer platforms, thanks @nathan-alden-sr @WhiteBlackGoose)
- - Removed problematic implicit-in OpenGL overloads (fixes the infamous VertexAttribPointer bug)
- - Fixed incorrect character encoding of keyboard (text) input on the SDL backend. (thanks @roeyskoe)
- - Fixed native libraries not being resolved despite being present in the "runtimes" folder.
- - Miscellaneous documentation fixes and improvements.
+ - Fixes issues with 2.10 (compiled against .NET 6 RC1) not working correctly in projects using the .NET 6 Release SDK.
OpenCL;OpenGL;OpenAL;OpenGLES;GLES;Vulkan;Assimp;DirectX;GLFW;SDL;Windowing;Input;Gamepad;Joystick;Keyboard;Mouse;SilkTouch;Source;Generator;C#;F#;.NET;DotNet;Mono;Vector;Math;Maths;Numerics;Game;Graphics;Compute;Audio;Sound;Engine;Silk;Silk.NET;Slim.NET;ElgarTK;GPU;Sharp;Science;Scientific;Visualization;Visual;Audiovisual;Windows;macOS;Linux;Android;Bindings;OSX;Wrapper;Native
true
$(MSBuildThisFileDirectory)/../output_packages
https://github.com/dotnet/Silk.NET
Git
- 2.10.0
+ 2.10.1
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
diff --git a/src/Core/Silk.NET.BuildTools/Silk.NET.BuildTools.csproj b/src/Core/Silk.NET.BuildTools/Silk.NET.BuildTools.csproj
index 2da1685c82..6fcebe3769 100644
--- a/src/Core/Silk.NET.BuildTools/Silk.NET.BuildTools.csproj
+++ b/src/Core/Silk.NET.BuildTools/Silk.NET.BuildTools.csproj
@@ -15,7 +15,7 @@
-
+