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The distance between the waypoints is to short, so that ownship will not try to keep the intended course during the encounter, see picture below. As one can see the CAGA algorithm used in the TMA_summer2024_ship_simulator, will not keep the in intended course when encountering the target ship, as its actual mission plan is "done"(it has reached its last waypoint). To fix this I will try to only make the distance between the waypoints larger, so that the intended speed and heading will be as wished for during the encounter.
The text was updated successfully, but these errors were encountered:
henrikstoklandberg
changed the title
Distance between waypoints to sort for use in TMA_summer2024_ship_simulator
Distance between waypoints to short for use in TMA_summer2024_ship_simulator
Dec 3, 2024
The distance between the waypoints is to short, so that ownship will not try to keep the intended course during the encounter, see picture below. As one can see the CAGA algorithm used in the TMA_summer2024_ship_simulator, will not keep the in intended course when encountering the target ship, as its actual mission plan is "done"(it has reached its last waypoint). To fix this I will try to only make the distance between the waypoints larger, so that the intended speed and heading will be as wished for during the encounter.
The text was updated successfully, but these errors were encountered: