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vec-ptr.hpp
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// Copyright 2016-2018 The RamFuzz contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <vector>
namespace ns1 {
class A {
public:
int f() const { return 10; }
};
} // namespace ns1
namespace ns2 {
class Abst {
public:
virtual void f() = 0;
};
} // namespace ns2
using ns2::Abst;
class B {
int sum = 5;
public:
int get() const { return sum; }
void f1(const std::vector<ns1::A *> &v) {
if (!v.empty())
sum = v[0]->f() / 2;
}
void f2(const std::vector<int *> &v) {
if (!v.empty())
sum += *v[0];
if (!v.empty())
sum -= *v[0];
}
void f3(const std::vector<void *> &v) {}
void f4(const std::vector<Abst *> &v) {}
void f5(const std::vector<const int *> &v) {}
void f6(std::vector<const ns1::A *> v) {}
};