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ct. is not needed to be written. Properties that dropped the ct. prefix without major changes: meta|camera|templates|rooms|actions|inputs|content|backgrounds|styles|res|emitters|tilemaps|timer|u|pixiApp|stage|loop|fittoscreen|assert|capture|cutscene|desktop|eqs|filters|flow|fs|gamedistribution|inherit|gamepad|keyboard|mouse|pointer|nakama|noise|nanoid|place|random|sprite|storage|touch|transition|ulid|vgui|vkeys|yarn
ct.sound is now sounds, ct.sound.spawn is now sounds.play
ct.delta is now u.delta, ct.deltaUi is u.deltaUi
ct.room is rooms.current
ct.pixiApp is pixiApp
fittoscreen is now a hidden built-in API. Controlled through these ⬇
A wild settings appears:
highDensity is a toggleable boolean (retina mode);
targetFps configures target FPS and its cap;
viewMode is old fittoscreen's mode with one of these values (can be changed during runtime): 'asIs' | 'fastScale' | 'fastScaleInteger' | 'expand' | | 'scaleFit' | 'scaleFill'
camera is not writable now.
What's the alternative?
Is it really needed?
ct.roomWidth and ct.roomHeight are now rooms.current.viewWidth and rooms.current.viewHeight
/*!%start%*/ injection was removed.
Base classes appear. Panels and text labels can't have animation events, or animation properties.
Skeleton support is removed.
Docs for sounds API.
Update tutorials to match the new IDE and API
The text was updated successfully, but these errors were encountered:
ct.
is not needed to be written. Properties that dropped thect.
prefix without major changes:meta|camera|templates|rooms|actions|inputs|content|backgrounds|styles|res|emitters|tilemaps|timer|u|pixiApp|stage|loop|fittoscreen|assert|capture|cutscene|desktop|eqs|filters|flow|fs|gamedistribution|inherit|gamepad|keyboard|mouse|pointer|nakama|noise|nanoid|place|random|sprite|storage|touch|transition|ulid|vgui|vkeys|yarn
ct.sound
is nowsounds
,ct.sound.spawn
is nowsounds.play
ct.delta
is nowu.delta
,ct.deltaUi
isu.deltaUi
ct.room
isrooms.current
ct.pixiApp
ispixiApp
fittoscreen
is now a hidden built-in API. Controlled through these ⬇settings
appears:highDensity
is a toggleable boolean (retina mode);targetFps
configures target FPS and its cap;viewMode
is old fittoscreen's mode with one of these values (can be changed during runtime):'asIs' | 'fastScale' | 'fastScaleInteger' | 'expand' | | 'scaleFit' | 'scaleFill'
camera
is not writable now.ct.roomWidth
andct.roomHeight
are nowrooms.current.viewWidth
androoms.current.viewHeight
/*!%start%*/
injection was removed.sounds
API.The text was updated successfully, but these errors were encountered: