Releases: crnormand/gurps
Releases · crnormand/gurps
0.9.9
- Adding @neck/rinickolous's inventory sheet
- Replaced /light dialog with parameters torch = /light 6 2 torch (or candle = /light 1 0 t)
- Fixed changelog viewer to actually STOP after current version
- Fixed calculations of Item skill levels when there is a +/-
- Fixed the /qty command so that if defined in one piece of equipment, it can name another piece of equipment and modify that.
- Added /forcemigrate command for players who's actors didn't quite make it.
0.9.8
0.9.7
0.9.6
0.9.4
- Fixed /status command to accept either 't' or 'toggle'
- Added new syntax to /if command to allow nested /ifs {}
- Fixed synchronization of /if "then" and "else" clauses
- Forgot to add Foundry selection for /select @self
- Fixed 'reeling' and 'tired' statuses (tired was actually reeling, and you couldn't manually set tired)
- Fixed /status command with @self -- now it will toggle a status on a token owned by the user (if there is only one)
- Added "named token/actor" to /status command (format:
/st + sleep* :Name
). ':Name' may contain a wildcard and will match either a token name or an actor name (first it tries tokens, then actors). The token must be in the active scene. - Fixed older actors not having currentmove/dodge or flight values
- Add warning if trying to Edit an empty actor
0.9.3
•Changed the 'persistent' equipment and notes (those that survive a GCS/GCA import) icon to a blue bookmark and right-justified the icon for equipment.
•Fixed modifier bucket to respect permissions on journal entries selected for viewing.
•Fixed OtF buttons in a journal entry being viewed in the Modifier Bucket from being truncated at the first HTML escaped character (such as '\ü').
•/select now also changes Foundry's selection. /sel Bog \ /status on prone
•/sendMB (and MB send) now works for Assistants
0.9.2
0.9.1
- Modifier bucket is now scalable in the system settings. Its a client setting so every user can have a different scale factor. At its smallest size (80%) it fits on a 1024x640 monitor. Tiny laptop users, rejoice!!
- The "Common Modifiers" pane of the Modifier Bucket is now a tabbed interface and the user can set any number of journal entries to display in that pane. Use journals to customize your MB!!! Which journal entries to use is a client setting. See this GitHub issue for more info: #434
- Fixed a bug so that the ADD will use "effective damage" instead of "basic damage" to calculate knockback. This fixes the problems with explosions and knockback.
- Add a fallback background color to the modifier bucket to fix the transparent MB bug.
- System setting to check for equipped status when determining weight (players can use equipped flag to indicate a 'dropped' item)
- OtF now supports [Sk:Skillname] or [Sp:Spellname]
- Added support for the Drag Ruler module to display move, sprint and fly distances. (but you also need to load the Hex Token Size Support module, due to an error with Drag Ruler)
- changed parameter order of /rem [otf] optionalusernames to match /sendmb
- Holding down CTRL (CMD on Macs) will make a roll BLIND
- System setting "SHIFT Click does a Blind roll for players, and a Self roll for GMs"
- Fixed broken "Apply All Damage To " functionality
- Fixed Slam Calculator's always printing that the Target was knocked down, even if it was the Attacker who was knocked down.
- Added System setting to show 'saved' icon next to user created equipment and notes.
0.9.0
- rewrite of Modifier Bucket communication system, now commands are guaranteed to be sequential
- refactor Chat command parsing
- Added /if chat command ["Acrobatic Dodge"/if [S:Acrobatics] /r [+2 Acrobatics] /else [-2 Failed Acrobatics]\/r [Dodge]]
- Added OtF [D:AttackName]. Roll the Damage for attack (similiar to [A:AttackName], which rolls the skill)
- Fixed GM Send now also transfers the OtF label (ex: "Acrobatic Dodge" from above)
- Fixed Initiative formula propagating to client VMs
- /tracker (/tr) now resets "damage trackers" to zero, instead of max
- Continued i18n work on chat processors
- /remote GM only command. Execute OtF on the remote client
- Press SHIFT key to make OtF rolls private
- Show Move/Flight Move checkbox in Editor
0.8.23
- Fixed Equipment editing when using The Furnace, because I guess they never thought people might use {{count}} in their own dialogs.
- Merged @Exxar's Damage Reduction: Injury Tolerance code into ADD
- Adjust ADD results to show +3 bonus to HT checks when damage is Ranged, 1/2D.
- Fixed drag and drop macros to be compatible with The Furnace
- Initial implementation of a Slam calculator. Access via the chat message '/slam'. There must be a selected character, and it will fill in the HP and Velocity fields based on that character's HP and Basic Speed fields. If the user has a targeted token, that character's HP will be automatically entered.
- Added i18n tags to most of modifier bucket popup. Just need folks to submit translations!
- Re-skinned the modifier bucket UI.
- Fixed the problem of some browsers causing the Modifier Bucket tooltip to close when selecting something from a dropdown menu.
- Allow any damage type to be applied to a resource tracker. (Resource must be named, have a unique alias, and "Use as Damage Tracker" is checked.)
- Disabled the Min/Max/Current fields from a Resource Tracker editor if opened from the Tracker Manager.
- New/Updated Resource Tracker templates no longer need a Foundry restart to take effect.
- /ev now affects player owned tokens on current scene (and not all Player Characters)
- Made mapped attributes (ex: 'will', 'per', 'vision', etc.) case insensitive
- Allow multi-line entries in QuickNotes
- Added Initiative system setting
- Added GURPS.findAdDisad(), and updated GURPS.findSkillSpell() and GURPS.findAttack() for script macros
- Fixed Explosion damage calculation.
- Added ability to override the text of the OtF buttons ["New Text" Dodge]
- Auto import when in Foundry Data (GCS export includes Portrait)