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I think doing what GCS did here which is slightly extend the hit location box so that you can enter a number would work well enough. The GGA damage calculator can place the damage to the limb there automatically if that limb had been targeted. And GGA could even let you know what that limb should be disabled or not. This should be an optional feature however, and should be toggleable in the options.
There are rules for limb injury in the rules of the system. It would be nice to have a tab where you can track the HP of individual body parts.
As an example, I will give the implementation of this in another foundry system:
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