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cagelab2018.pro
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QT += core gui opengl xml widgets
TARGET = Cagelab2018
TEMPLATE = app
CONFIG += c++11
HEADERS = \
GUI/glCanvas.h \
GUI/mainWindow.h \
geom/trimesh.h \
geom/boundingBox.h \
geom/vec3.h \
geom/edge.h \
drawables/drawableObject.h \
drawables/drawableTrimesh.h \
common/importFiles.h \
controller.h \
GUI/qtUtils.h \
geom/cage.h \
drawables/drawableCage.h \
GUI/glUtils.h \
drawables/pickerController.h \
drawables/pickableObject.h \
geom/plane.h \
common/ioFBX.h \
geom/transform.h \
common/types.h \
skinning/weights.h \
skinning/meanValueCoordinates.h \
skinning/cageSkinning.h \
GUI/clickConverter.h \
common/cageOperations.h \
common/fbxOperations.h \
GUI/cagePanel.h \
GUI/fbxImportPanel.h \
common/texture.h \
common/exportFiles.h \
geom/character.h \
drawables/drawableCharacter.h \
GUI/characterPanel.h \
common/toolsOperation.h \
GUI/toolsPanel.h \
common/characterOperations.h \
math/leastSquareSolver.h \
math/quaternion.h \
geom/ray.h \
skinning/greenCoordinates.h \
skinning/noCageSkinning.h \
math/frame.h \
animation/animator.h \
common/animatorOperations.h \
GUI/animatorPanel.h
SOURCES = \
main.cpp \
GUI/glCanvas.cpp \
GUI/mainWindow.cpp \
geom/boundingBox.cpp \
drawables/drawableObject.cpp \
drawables/drawableTrimesh.cpp \
common/importFiles.cpp \
controller.cpp \
GUI/qtUtils.cpp \
drawables/drawableCage.cpp \
GUI/glUtils.cpp \
drawables/pickableObject.cpp \
drawables/pickerController.cpp \
common/ioFBX.cpp \
geom/transform.cpp \
common/types.cpp \
skinning/weights.cpp \
skinning/meanValueCoordinates.cpp \
skinning/cageSkinning.cpp \
GUI/clickConverter.cpp \
common/cageOperations.cpp \
common/fbxOperations.cpp \
GUI/cagePanel.cpp \
GUI/fbxImportPanel.cpp \
common/exportFiles.cpp \
geom/trimesh.cpp \
geom/cage.cpp \
geom/character.cpp \
drawables/drawableCharacter.cpp \
GUI/characterPanel.cpp \
common/toolsOperation.cpp \
GUI/toolsPanel.cpp \
common/characterOperations.cpp \
skinning/greenCoordinates.cpp \
skinning/noCageSkinning.cpp \
math/frame.cpp \
animation/animator.cpp \
common/animatorOperations.cpp \
GUI/animatorPanel.cpp
FORMS *= \
GUI/mainWindow.ui \
GUI/cagePanel.ui \
GUI/fbxImportPanel.ui \
GUI/characterPanel.ui \
GUI/toolsPanel.ui \
GUI/animatorPanel.ui
RESOURCES += \
icons.qrc
## LIB libQGLViewer configurations
# Windows
#INCLUDEPATH += C:/Users/login/Documents/libQGLViewer-2.6.4
#LIBS += -LC:/Users/login/Documents/libQGLViewer-2.6.4/QGLViewer -lQGLViewer2
# Linux
#INCLUDEPATH += /home/login/Documents/libQGLViewer-2.6.4
#LIBS += -L/home/login/libQGLViewer-2.6.4/QGLViewer -lQGLViewer
# Mac
macx: INCLUDEPATH += /Library/Frameworks/QGLViewer.framework/Headers
macx: LIBS += -F/Library/Frameworks -framework QGLViewer
## End libQGLViewer configurations
## LIB FBX configurations
#Mac
macx: LIBS += -L'/Applications/Autodesk/FBX SDK/2018.1.1/lib/clang/release/' -lfbxsdk
macx: INCLUDEPATH +='/Applications/Autodesk/FBX SDK/2018.1.1/include/'
## End FBX configurations
## LIB Eigen configurations
# Mac
macx: INCLUDEPATH += /libs/include/eigen
## End Eigen configurations
## LIB glm configurations
# Mac
macx: INCLUDEPATH += /libs/include/glm
## End glm configurations
#Icons are partially self-created, partially from https://material.io/tools/icons/