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World must be a spherical planet. #2

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colbybhearn opened this issue Oct 13, 2012 · 3 comments
Open

World must be a spherical planet. #2

colbybhearn opened this issue Oct 13, 2012 · 3 comments
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@colbybhearn
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Planet should be large and work with the physics system.
May require significant work for accurate "inward" gravity direction.

@ghost ghost assigned Quintinon Oct 13, 2012
@Quintinon
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Initial Commit made
Gravity works
Planets are made, but don't work 100% in the physics system or in drawing
Improvements need to be made in the generation of the TriangleMeshes to allow for more subdividing of the spherical sections.

@Quintinon
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#8 is currently blocking this

More improvements have been made, though many more are still to be done.

@Quintinon
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Documenting idea for later.
Instead of splitting along theta/phi segments, could try to split long a z and |x,y| segment, thus giving uniform triangle mesh distribution? Needs investigation into the math.

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