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Steam Inventory? #33

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kevinmurphy678 opened this issue May 5, 2016 · 8 comments
Closed

Steam Inventory? #33

kevinmurphy678 opened this issue May 5, 2016 · 8 comments

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@kevinmurphy678
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Does the wrapper have any access to steam inventory yet? I was thinking of using it but I haven't read anything about it or know how it works. How would you go about securing items in a game and tying them to steam accounts inventory? If you have any idea please let me know.

What would stop a player from just adding the items themselves if they have access the client jar.

@code-disaster
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The Steam Inventory Service is a rather new API which doesn't have a Java wrapper yet.

The Steamworks documentation has more details about how inventory items are distributed. tl&dr: as the game client can't be trusted, the API doesn't allow clients to say "hey, I want item X".

@Indieveloper
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Will this be added in the future?

@code-disaster
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I recently watched the Steam Dev Days talk, and the whole topic / a proper implementation of Steam Inventory seems far from trivial. I wonder if there's a real demand for steamworks4j users.

Until now I would have assessed this interface as "nice to have" for the common user of this wrapper. Do you actually plan to add Steam Inventory support for your game?

@kevinmurphy678
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I don't plan on it any more

@SageStarCodes
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I do :)

@Zweistein2
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I would like to use the steam inventory stuff, too

@tylerhasman
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I would also like steam inventory support!

@kevinmurphy678
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kevinmurphy678 commented Apr 24, 2020

Well I think I could use this now.
#92

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