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No Timeline information #41
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Hey! I'd be happy to review a PR that implements this. I'd also be more than happy to answer any questions. |
I'm interested in looking into this. If anyone has some test psd files using a range of timeline features I'd appreciate a couple. Resources
Reverse Engineered Specification (Heavily WIP)So far I have found two Image Resource blocks given IDs in the 4000-4999 range, They both have 4byte tags on the front, so I am not sure if their rid is consistent, or if that's more of an index in the document.
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The current version of this crate does not support Timeline data, which would make it a valuable tool for animation. It would allow for batch exporting of animation frames, saving time and effort for games with a lot of frame-by-frame animations. The PSD file specifications indicate that Timeline information is stored at resource ID 0x0433, but it does not provide instructions on how to interpret this data. It probably wouldn't be too hard to do so.
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