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index.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Polyrhythm Pong</title>
<style type="text/css">
.left {text-align: left;}
.right {text-align: right;}
#menu {
list-style-type:none;
margin: 0;
padding: 0;
}
#prac {
list-style-type:none;
margin: 0;
padding: 0;
}
.menu_item {margin: 2px;}
.inactive {border: 1px solid white;}
.active {background-color: grey;}
</style>
<script type="text/javascript" src="jquery-1.7.1.min.js"></script>
<script type="text/javascript" src="riffwave.js"></script>
<script type="text/javascript" src="pong.js">
</script>
</head>
<body>
<div id="game" style="position: relative; margin: 0 auto; text-align: center">
</div>
<div id="debug" style="position:absolute;left:0;top:0"></div>
</body>
</html>
<!--
To do:
* look up pong color scheme - white center with blue-ish screen tint - COULD BE BETTER
* figure out algorithm for complex polyrhythms - BOMBED
* figure out title menu - look up html menu keypad navigation - DONE
* make thinner - DONE
* make losing nicer - DONE
* make sound length proportional to keypress length
* add campaign mode, practice mode, reich mode, nancarrow mode, ewe mode(?)
* make practice mode so you can choose - DONE
* add rhythms to nancarrow mode
* allow you to go back to the menu on pause or win
* use new animation framework - DONE
* add options menu - volume, silent ball gimmick
* add statusbar
-->