From bbf36527d5ca6316488b07dd42981fdf8a26e151 Mon Sep 17 00:00:00 2001 From: nullishamy Date: Mon, 27 May 2024 13:59:57 +0100 Subject: [PATCH] docs: apply suggestions --- ARCHITECTURE.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ARCHITECTURE.md b/ARCHITECTURE.md index bb759c12..97d87b92 100644 --- a/ARCHITECTURE.md +++ b/ARCHITECTURE.md @@ -2,7 +2,7 @@ The GTK port has a fairly complicated build pipeline / system, chiefly stemming from our use of Colloid as a base theme. We use Colloid as a base to reduce development overhead of creating our own theme from scratch, we look to replace this in the future -to give us more flexibility and control over the theme. +to give us more flexibility and control over the theme (see https://github.com/catppuccin/gtk/issues/164). We have reimplemented Colloid's build system (previously implemented in Shell) in Python to make it easier to maintain, extend, and iterate on. With this re-implementation, we have several distinct components in the system, described below: @@ -58,7 +58,7 @@ etc. This is done through standard find-and-replace, as these assets are just SV We also build assets for Xfce's Xfwm4, which are first patched from a source SVG, and then rendered through the `inkscape` CLI. This operation is done once, at the start of a build process (e.g CI, to be reused for every subsequent build), or once until they change in the future for local development. -The script to generate these assets can be found at `patches/xfwm4/generate_assets.py` +The script to generate these assets can be found at [`patches/xfwm4/generate_assets.py`](./patches/xfwm4/generate_assets.py) ## CI integration