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Can we increase the frequency of human participation in the OASIS interaction? As users, humans can interact with agents in the simulation. We could add a visual interface to observe how the content we share and the action we make influences the entire agent society.
The text was updated successfully, but these errors were encountered:
You may consider deploying a game to nostr which is a social network designed for humans and agents. There are about 10,000 daily active users, so if there was a fun game, I am sure some humans would want to play with agents.
Can we increase the frequency of human participation in the OASIS interaction? As users, humans can interact with agents in the simulation. We could add a visual interface to observe how the content we share and the action we make influences the entire agent society.
The text was updated successfully, but these errors were encountered: