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index.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>BYTESITE</title>
<link rel="icon" href="favicon.jpg">
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-G0V17WY9CP"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-G0V17WY9CP');
</script>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.jsx"></script>
<!-- The main Three.js file -->
<script src='https://cdnjs.cloudflare.com/ajax/libs/three.js/108/three.min.js'></script>
<!-- This brings in the ability to load custom 3D objects in the .gltf file format. Blender allows the ability to export to this format out the box -->
<script src='https://cdn.jsdelivr.net/gh/mrdoob/Three.js@r92/examples/js/loaders/GLTFLoader.js'></script>
</body>
</html>