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AudioStreamer.h
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//
// AudioStreamer.h
// MusicOne
//
// Created by Bobby Wallace on 01/26/2010.
// Copyright 2010 Total Managed Fitness. All rights reserved.
//
// Some code created by Matt Gallagher on 28/10/08.
// Copyright Matt Gallagher 2008. All rights reserved.
//
// Permission is given to use this source code file, free of charge, in any
// project, commercial or otherwise, entirely at your risk, with the condition
// that any redistribution (in part or whole) of source code must retain
// this copyright and permission notice. Attribution in compiled projects is
// appreciated but not required.
//
#import <UIKit/UIKit.h>
#include <pthread.h>
#include <AudioToolbox/AudioToolbox.h>
#import "MusicPlayerAppDelegate.h"
#import "StreamOption.h"
#define REQUEST_TIMEOUT 240.0
#define LOG_QUEUED_BUFFERS 0
#define DEBUG_SCREEN 0
//#define kNumAQRetryAttempts 3;
#define kNumAQBufs 16 // Number of audio queue buffers we allocate.
// Needs to be big enough to keep audio pipeline
// busy (non-zero number of queued buffers) but
// not so big that audio takes too long to begin
// (kNumAQBufs * kAQBufSize of data must be
// loaded before playback will start).
// Set LOG_QUEUED_BUFFERS to 1 to log how many
// buffers are queued at any time -- if it drops
// to zero too often, this value may need to
// increase. Min 3, typical 8-24.
#define kAQBufSize 2048 // Number of bytes in each audio queue buffer
// Needs to be big enough to hold a packet of
// audio from the audio file. If number is too
// large, queuing of audio before playback starts
// will take too long.
// Highly compressed files can use smaller
// numbers (512 or less). 2048 should hold all
// but the largest packets. A buffer size error
// will occur if this number is too small.
#define kAQMaxPacketDescs 512 // Number of packet descriptions in our array
typedef enum
{
AS_INITIALIZED = 0,
AS_STARTING_FILE_THREAD,
AS_WAITING_FOR_DATA,
AS_WAITING_FOR_QUEUE_TO_START,
AS_PLAYING,
AS_BUFFERING,
AS_STOPPING,
AS_STOPPED,
AS_PAUSED,
AS_ERROR_RETRY,
AS_GETPLAYLIST,
AS_STREAMER_STARTING
} AudioStreamerState;
typedef enum
{
AS_NO_STOP = 0,
AS_STOPPING_EOF,
AS_STOPPING_USER_ACTION,
AS_STOPPING_AUDIO_ROUTE_CHANGE,
AS_STOPPING_USER_RESTART,
AS_URLTIMEOUT_ERROR,
AS_URLHOST_ERROR,
AS_STREAM_ENDED_ERROR,
AS_NOTREACHABLE_ERROR,
AS_STOPPING_ERROR,
AS_STOPPING_TEMPORARILY
} AudioStreamerStopReason;
typedef enum
{
AS_NO_ERROR = 0,
AS_NETWORK_CONNECTION_FAILED,
AS_FILE_STREAM_GET_PROPERTY_FAILED,
AS_FILE_STREAM_SEEK_FAILED,
AS_FILE_STREAM_PARSE_BYTES_FAILED,
AS_FILE_STREAM_OPEN_FAILED,
AS_FILE_STREAM_HOST_UNREACHABLE,
AS_FILE_STREAM_CLOSE_FAILED,
AS_AUDIO_DATA_NOT_FOUND,
AS_AUDIO_DATA_CONNECTION_TIMEOUT,
AS_AUDIO_DATA_CONNECTION_ERROR,
AS_AUDIO_DATA_CONNECTION_STREAM_ENDED,
AS_AUDIO_QUEUE_CREATION_FAILED,
AS_AUDIO_QUEUE_BUFFER_ALLOCATION_FAILED,
AS_AUDIO_QUEUE_ENQUEUE_FAILED,
AS_AUDIO_QUEUE_ADD_LISTENER_FAILED,
AS_AUDIO_QUEUE_REMOVE_LISTENER_FAILED,
AS_AUDIO_QUEUE_START_FAILED,
AS_AUDIO_QUEUE_PAUSE_FAILED,
AS_AUDIO_QUEUE_BUFFER_MISMATCH,
AS_AUDIO_QUEUE_DISPOSE_FAILED,
AS_AUDIO_QUEUE_STOP_FAILED,
AS_AUDIO_QUEUE_FLUSH_FAILED,
AS_AUDIO_STREAMER_FAILED,
AS_GET_AUDIO_TIME_FAILED,
AS_AUDIO_BUFFER_TOO_SMALL,
AS_REQUEST_OPEN_FAILED,
AS_URL_OPEN_FAILED,
AS_URL_NO_PLAYLIST,
AS_URL_TRY_NEXT,
AS_INCORRECT_SERVER_RESPONSE
} AudioStreamerErrorCode;
@protocol AudioStreamerErrorHandlerDelegate;
@protocol AudioStreamerErrorHandlerDelegate
- (void)handleStreamerError:(NSError *)error;
- (void) startNetworkActivity;
- (void) stopNetworkActivity;
@optional
- (void)performSelectorOnMainThread:(SEL) selector withObject:(id)object waitUntilDone:(BOOL) wait;
- (void)performSelector:(SEL) selector onThread:(NSThread *) thread withObject:(id)object waitUntilDone:(BOOL) wait;
@end
@interface AudioStreamer : NSObject{
//
// Special threading consideration:
// The audioQueue property should only ever be accessed inside a
// synchronized(self) block and only *after* checking that ![self isFinishing]
//
AudioFileStreamID audioFileStream; // the audio file stream parser
AudioQueueRef audioQueue;
size_t bytesFilled; // how many bytes have been filled
size_t packetsFilled; // how many packets have been filled
bool inuse[kNumAQBufs]; // flags to indicate that a buffer is still in use
AudioQueueBufferRef audioQueueBuffer[kNumAQBufs]; // audio queue buffers
NSInteger buffersUsed;
#if DEBUG_SCREEN
NSInteger bufferCount;
#endif
unsigned int fillBufferIndex; // the index of the audioQueueBuffer that is being filled
AudioStreamPacketDescription packetDescs[kAQMaxPacketDescs]; // packet descriptions for enqueuing audio
AudioStreamerState state;
NSString *track, *streamTitle;
AudioStreamerStopReason stopReason;
AudioStreamerErrorCode errorCode;
OSStatus status;
bool discontinuous; // flag to indicate middle of the stream
pthread_mutex_t queueBuffersMutex; // a mutex to protect the inuse flags
pthread_cond_t queueBufferReadyCondition; // a condition varable for handling the inuse flags
StreamOption *theStreamOption;
NSURLConnection *url;
NSMutableURLRequest *theRequest;
NSMutableData *audioData;
NSData * icyHeader;
BOOL processAsIcy;
BOOL isAnyAudioSubmitted;
BOOL readHeader;
//NSRunLoop * curRunLoop;
UInt32 bitRate;
NSUInteger dataOffset;
UInt32 dataFormat;
NSString *bitRateString;
bool seekNeeded;
double seekTime;
double sampleRate;
double lastProgress;
NSInteger audioBytesRead, audioBytesInData;
NSInteger icyMetaDataInterval;
NSInteger lengthOfMetaTitle;
NSInteger currentUrlIndex;
NSMutableDictionary *urlLists;
id<AudioStreamerErrorHandlerDelegate> errorHandlerDelegate;
MusicPlayerAppDelegate * appDelegate;
NSTimer * gainTimer;
}
@property (nonatomic, assign) NSURLConnection * url;
#if DEBUG_SCREEN
@property (assign) NSInteger bufferCount;
#endif
@property (nonatomic, retain) StreamOption *theStreamOption;
@property (nonatomic, retain) NSMutableData *audioData;
//@property (nonatomic) NSInteger icyMetaDataInterval;
@property BOOL processAsIcy;
@property (readonly) AudioStreamerState state;
@property AudioStreamerErrorCode errorCode;
@property AudioStreamerStopReason stopReason;
@property (readonly) double progress;
@property (readwrite) UInt32 bitRate;
@property (readwrite) NSInteger currentUrlIndex;
@property (nonatomic, copy) NSString *track, *streamTitle;
@property (nonatomic, assign) UInt32 dataFormat;
@property (nonatomic, retain) NSString *bitRateString;
@property (assign) id<AudioStreamerErrorHandlerDelegate> errorHandlerDelegate;
+ (NSString *)stringForErrorCode:(AudioStreamerErrorCode)anErrorCode;
+ (NSString *) audioSessionStatusCodeStr:(UInt32) statusCode;
+ (NSString *) stringForState:(AudioStreamerState) streamerState;
+ (NSString *) stringForStopReason:(AudioStreamerStopReason) stopCode;
+ (NSString *) stringForFormatID:(UInt32) dataFormat;
+ (NSString *) translateAudioFileStreamProperties:(UInt32)audioFileStreamProperty;
- (id) initWithStation: (StreamOption *)station;
- (void)start;
- (void)stop;
- (void)stop: (BOOL) immediate reason:(AudioStreamerStopReason) reason;
- (void)pause;
- (BOOL)isPlaying;
- (BOOL)isPaused;
- (BOOL)isWaiting;
- (BOOL)isIdle;
- (BOOL)isStopped;
@end