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D626F7A72AF54744.yaml
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# Rune Factory 5 1.0.2
# BID: D626F7A72AF54744
# Cutscenes don't use Dynamic Resolution
unsafeCheck: true
15FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 66.6
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 64
20FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 50
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 48
25FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 40
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 38
30FPS:
# Dynamic Resolution Frame Target Max in ms (default is 38)
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 33.3
# Dynamic Resolution Frame Target Min in ms (default is 33)
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 31
35FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 28.5
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 26
40FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 25
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 23
45FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 22.2
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 20
50FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 20
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 18
55FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 18.1
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 16
60FPS:
# Dynamic Resolution Frame Target Max in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
value_type: float
value: 16.6
# Dynamic Resolution Frame Target Min in ms
-
type: write
address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
value_type: float
value: 14