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0AE4D1770B196094.yaml
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# Assassin's Creed: The Ezio Collection - Assassin's Creed Revelations 1.3
# BID: 0AE4D1770B196094
# Scenes exclusively 2D are tied to framerate, so at 60 FPS they are 2x faster.
unsafeCheck: true
MASTER_WRITE:
# Patch code to divide last frametime by float scale factor stored in MAIN+0x4422800
# To match it to Dynamic Resolution calculations
-
type: bytes
main_offset: 0xAD51A0
value_type: uint32
value:
- 0xB001CA68
- 0xBD480101
# Write default dynamic resolution timing factor
-
type: bytes
main_offset: 0x4422800
value_type: float
value: 1000
15FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 2000
20FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 1500
25FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 1200
30FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 1000
35FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 857
40FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 750
45FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 666
50FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 600
55FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 545
60FPS:
-
type: write
address: [MAIN, 0x4422800]
value_type: float
value: 500