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Python: Traceback (most recent call last): File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 673, in execute import_msfs_gltf(context, ImportProperties.gltf_file, self.report, File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 619, in import_msfs_gltf materials = create_materials(gltf, bl_images, report, File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 396, in create_materials setup_mat_nodes(bl_mat, gltf_mat, textures, images, File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 336, in setup_mat_nodes p_bsdf_node = tree.nodes['Principled BSDF'] KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found'
The text was updated successfully, but these errors were encountered:
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use blender 2.8
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Python: Traceback (most recent call last):
File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 673, in execute
import_msfs_gltf(context, ImportProperties.gltf_file, self.report,
File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 619, in import_msfs_gltf
materials = create_materials(gltf, bl_images, report,
File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 396, in create_materials
setup_mat_nodes(bl_mat, gltf_mat, textures, images,
File "C:\Users\Mavick Mai\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_msfs_gltf.py", line 336, in setup_mat_nodes
p_bsdf_node = tree.nodes['Principled BSDF']
KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found'
The text was updated successfully, but these errors were encountered: