From ed5c516e7a32537732415f4795fd412c362e9268 Mon Sep 17 00:00:00 2001 From: atsb <44937323+atsb@users.noreply.github.com> Date: Thu, 1 Aug 2024 22:36:05 +0200 Subject: [PATCH] Fixes #254 Fast crusher speed (case 6) should be the same speed as the remaster. --- .gitignore | 1 + src/engine/p_spec.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/.gitignore b/.gitignore index d8e74fef..8f743040 100644 --- a/.gitignore +++ b/.gitignore @@ -66,3 +66,4 @@ Windows/Doom64EXPlus.vcxproj.user src/engine/.DS_Store *.user *.bak +Windows/DOOM64EX+/x64/Release/Doom64EX+.vcxproj.FileListAbsolute.txt diff --git a/src/engine/p_spec.c b/src/engine/p_spec.c index ad5d1e0e..0cfea73b 100644 --- a/src/engine/p_spec.c +++ b/src/engine/p_spec.c @@ -1138,7 +1138,7 @@ int P_DoSpecialLine(mobj_t* thing, line_t* line, int side) { case 6: // Fast Ceiling Crush & Raise - ok = EV_DoCeiling(line, fastCrushAndRaise, CEILSPEED); + ok = EV_DoCeiling(line, fastCrushAndRaise, CEILSPEED*2); break; case 8: