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I pack a 32 bytes string in C++(using msgpack-c), and send to lua by network, but lua-cmgpack issues 'Bad data format in input' message when decoding.
as
MessagePack specification says, str8 type comes with a 0xd9 byte, seems not handled in lua-cmsgpack.
The text was updated successfully, but these errors were encountered:
I pack a 32 bytes string in C++(using msgpack-c), and send to lua by network, but lua-cmgpack issues 'Bad data format in input' message when decoding.
as
MessagePack specification says, str8 type comes with a 0xd9 byte, seems not handled in lua-cmsgpack.
The text was updated successfully, but these errors were encountered: